All Projects
A collection of games and interactive experiences I've built — spanning genres, engines, and platforms.
Dark Chamber
Atmospheric first-person co-op horror puzzle game for two players, focused on teamwork, escalating tension, and puzzle-driven progression.
Unreal Engine 5C++BlueprintBehavior Trees
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Wild Angles
First-person survival adventure game focused on wildlife observation and environmental exploration, and a dynamic time-based ecosystem.
UnityC#ScriptableObjectsCinemachine
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